The Two Towers Trick-Taking Game

review by Kaleb

Now that you’ve played The Fellowship of the Ring Trick-Taking Game, the next step is to follow up with the next game in the series: The Two Towers Trick-Taking Game.

Released earlier this year in January, The Two Towers Trick-Taking Game continues the story of The Lord of the Rings. It is a solo-continuation of The Fellowship of the Ring Trick-Taking Game, meaning it can be played standalone without playing or owning the previous game. Much like the first game in this series, it is also a cooperative playing experience.

Each player will take on a character from The Lord of the Rings for each respective chapter in the game. Each character option has a different goal or win condition. For the players to win the game, the round of tricks must account for all of the players’ win conditions. Some examples include Legolas who needs to win 6 or more Forests cards (Forests being one of the suits in the game), and Gimli who needs to win 6 or more Mountains cards.

Since it is cooperative, players win or lose together - so pay attention to those character win conditions! If you succeed on a given chapter, you move on to the next. You could even decide to play chapters out of order, or play chapters then put them back in the box to pick up during another game night. There are 18 different chapters in this game, starting with Chapter 19, as a true continuation of the first installment of the game series.

The Two Towers Trick-Taking Game comes in a small box, making it easy to store on any board gamer’s shelf or to travel with. The box is organized, and can even fit sleeved cards inside. Again, I really love the art style of the games in this series.

The Two Towers Trick-Taking Game is available now from our webstore.

The Two Towers Trick-Taking Game